Category Archives: Project 32
Working on this one now
Back to my old “escape the room” point and click. Named “Project 32”, while that name started as a joke, it ended up being part of the whole concept.
I already talked about this project a couple of times, but last time I ended up not restarting work on it.
Finally decided to use Unity to make it. Other contenders were Wintermute Engine and Flash.
The reason was because I needed more practice on everything related to Unity.
So for now I’m making 3D models, as usual they will be as simple as possible, after finishing the 3D models I’ll start coding, I believe most of it will be reasonably simple.
Anyway I still have to write all the puzzles.
As usual…
…change of plans.
Going back to one of the old ‘sleeping’ projects, “Project 32”
And will probably attempt to make it using WinterMute Engine instead of using Flash. Which has pros and cons, the biggest con being that using WME I won’t be able to submit it to Newgrounds.com. The biggest pro being that using WME I won’t need to worry too much about file size, since it would have to be distributed as a download and not embedded, so it could have ambient music, some SFX, etc.
Why this particular project?
Well, it doesn’t need any storyline – it’s an escape the room game – and I already have a list of ≈10 puzzles for it. Although I want them to be 32.
So all that is left is to start 3D modelling the whole thing. Oh Joy! Modelling and texturing dozens of objects that are not completely planned yet. Sounds like a typical project by me.
Now Reading: At the Mountains of Madness
Dropped, all of them…
Ah…I just love to be overly dramatic.
So, to be honest, my projects will not be dropped, they will just go to sleep quietly to some corner somewhere…
This decision even includes projects that were already sleeping – like “Project 32” and all the other Flash game I had in mind – the Sniper Game also goes to sleep, probably for a long…long time, mostly because while I loved, and still love the idea behind it, I admit it’s a project that is a bit too complex for a single idiot. Even my ‘Learn C# while making a game’ project – Gamez0r World – is going to sleep.
Darn I’m in such a ‘meh’ mood (http://en.wikipedia.org/wiki/Meh) that even “Colina Silenciosa”, which I was – not very actively – working on with a friend is going to ‘sleep’ and that project represents my personal gamedev Holy Grail, a survival horror in the same vein as Silent Hill.