Project PewPew, Update #6

This time with sound!

Crappy video quality, but enough to understand the basic: It sucks!

Decided how the boss will work, good old school style, boss is divided into three sections, at a time only one of them receives damage. still thinking if the section that receives damage will be random or it will be: upper section, bottom section and middle section, by this order.

Still haven’t finished “Enemy 2”, should finish the texture today.

Then, maybe I’ll work a bit on “Project 32”, or maybe not…we’ll see.

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