Back to my old “escape the room” point and click. Named “Project 32”, while that name started as a joke, it ended up being part of the whole concept.
I already talked about this project a couple of times, but last time I ended up not restarting work on it.
Finally decided to use Unity to make it. Other contenders were Wintermute Engine and Flash.
The reason was because I needed more practice on everything related to Unity.
So for now I’m making 3D models, as usual they will be as simple as possible, after finishing the 3D models I’ll start coding, I believe most of it will be reasonably simple.
Anyway I still have to write all the puzzles.