I’m starting to like blender for simple objects, despite the wasted time doing stuff that had a button on 3ds max – chamfer comes to mind, as does the shell modifier – by simple objects I mean most things under 1k tris, hence most of the props on my current project fit that description – yes, I’ve heard that too little tris end up being as bad as too many, but why in hell would I use over 1k tris on a bullet box – so…yeah, that is all.