Yeah, I’ve been replaying S.T.A.L.K.E.R. Shadow of Chernobyl. (I blame /k/)
And it’s as insipid as I remember.
Which given the overall theme/world the game takes place in is actually a good thing.
Moments of complete boredom splashed with silent desperation and lack of hope.
Areas like Lab X-18, where it is 90% anticipation of doom, 10% some actual threat.
And of course the drab Soviet building style that everyone, everywhere in the world is actually familiar with (at least some distant ‘cousin’ of it), they just don’t admit it and call it “soviet style”, that inherently inspires feelings of hopelessness.
And when I finish playing this, I will (finally!) play the next two games (Clear Sky and Call of Pripyat) which I actually never even touched. (despite really liking SoC)
And this is all, I just felt like writing something.